LDP Holding Mask

Every now and then, I need a break from Transformers (but not for too long), and one of the other items I like to collect are the Kotabukiya Bishoujo figures.  There are few cohesive collections you can get that include Marvel and DC characters in similar stylings, one of course is Lego, and another is the Bishoujo line of vinyl statues.

LDP Boxed

Limited of course by an absence of male characters in this female only range, Kotabukiya have occasionally used iconic male movie figures in female form, most notably with the Ghostbusters (soon to be all female anyway), Men in Black, and Freddy Krueger figures, and they also venture into other licensed properties such as Star Wars, Metal gear, Tekken, Street Fighter, and Mass Effect.  If you want a badgirl / goodgirl collection at great prices, you can do a lot worse than these awesomely fun and highly stylised figures.

LDP Close-Up

Some people may think this is the case here, at a glance, but Wanda Wilson is an in-continuity version of Deadpool from Universe 3010 (which may or may not still exist post- Secret Wars), who first appeared in Deadpool; Merc with a Mouth #7 in 2010, expertly presented here as Lady Deadpool.

LDP Masked Close-Up
She is splendidly represented here, in this fine sculpt by Shunya Yamashita, with a perfectly thought out display base.  Exactly what you need, nothing more.  Stunning.

LDP Masked

Needs more pouches.

 

 

Accessories include two swappable heads, a spare mask, a detachable pony-tail, and a patented Deadpool grenade.  If I had to pick a lone fault with this, it would simply be that the swords and hilts are sculpted detail and are not retractable, this and a few extra posing hands would have opened this figure up for a lot more potential poses.

LDP

The next figure coming in the Marvel Bishoujo ranger is Cosplay fan favourite Spider-Gwen, I’m looking forward to it.
Lady Deadpool is in stock and available from Kapow Toys right now, and plenty of others are still available, including personal favourite; Zatanna.

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The only time these guys have ever made a cover!

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This week, we’ve been looking at The Turbomasters, click any of the below for links to the individual articles.

BOSS
SCORCH
FLASH
HURRICANE

 

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Over the next few weeks, we’ll be looking at the Predator Jets, and we’ll finish these subsets by looking at the larger Turbomasters and Predators; Rotorstorm, Thunder Clash, Skyquake and Stalker.

We need your feedback, did you like this weeks approach to the articles with a look at each individual figure, or do you prefer when we group subsets together into a single article.  Let us know by leaving a comment.

Thanks
-Kibble

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Hurricane2

This is the final part of our week long look at the Turbomasters cars, although you can expect a recap and group shots at the weekend.  By now, you don’t need to read the next few paragraphs, but for those of you who came in late, a little house-keeping:
They are firmly G1, sometimes known as Euro G1.5 and occasionally mistaken for G2 figures.  Some people know a few of the molds from Machine Wars and even the Universe line of repaints, but not all the molds have been re-used.

The Turbomaster Cars for instance, were released in 1992 in Europe by Hasbro, and they were also released by Takara as part of the Operation Combination series in Japan later the same year, but they never saw release in the United States, ever, blah blah blah why are you reading this for a fourth time?  Skip ahead, and to date have never had any repaints, retools or reissues.

The gimmick for this series (other than Transforming, of course) was missiles!  Lots and lots (and lots, seriously) of missiles.  Their rivals are the Predators (sometimes called the Predator Jets, who we will be looking at next week) also has the same gimmick, but with much more generic – and fragile – launchers.
Hurricane

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Hurricane, or Tempest as he is sometimes known, is my least favourite of the Turbomasters.  In robot mode, he feels a bit too flat and 2-dimensional, possibly because of his flat-chested approach to bonnet-chesting.  Given that the majority of his alt. mode is cast in clear-pink plastic and painted white, it’s not uncommon for very obvious paint wear on his most central feature in robot mode, and because of the nature of white edged stickers on white plastic, it’s very easy for his chest decal to look aged very quickly. The way his arms transform mean you have to line them up real good, as they don’t clip in and sort of float in place, leading to arm-sag as in the photo above.

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His alt. mode is actually pretty cool looking as a Le Mans styled Porsche analogue, and probably his best feature, although having his weapon point and fire the opposite direction to the rest of the team is a bit odd, but I guess he’s hurricanehandy in a chase.  His robot mode is also very, very obvious under that pink plastic.  Still, he is a charmingly fun toy, even if the end result isn’t quite to the level of the rest of his team.  His decals are quite flashy, with a zig-zag flash on his chest and lightening bolt flashes down the side (conspicuously absent on my clean unstickered version), with all the FLASHES you’d think maybe they’d pick another name for him, like, oh, I don’t know… FLASH?

Hurricane was released in Japan as Checker Road, alongside Moon Jet, a repaint of Predator Talon.  He was completely unchanged, but to me, these twin-packs are the coolest way of collecting these amazingly fun subsets, as resealable box packaging with Earth killing polystyrene beat out card-backers that tear up all the artwork when you open them, and as such I’m still tempted to invest in a second set of some of my favourite characters.

Like the rest of his Turbomaster brothers, Hurricane has very little fiction going for him.  Booooo!  I always love to see my obscure favourites get some love and attention, so maybe I will bug Roche and Roberts about this at TFNation this year.

 

hurricane3

Japanese side of packaging

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flash2

Part three of our look at the Turbomaster cars, today, we’re looking at Flash, then a recap and group shots at the weekend.  A bit of background; they are firmly G1, sometimes known as Euro G1.5 and occasionally mistaken for G2 figures.  Some people know a few of the molds from Machine Wars and even the Universe line of repaints, but not all the molds have been re-used.

The Turbomaster Cars for instance, were released in 1992 in Europe by Hasbro, and they were also released by Takara as part of the Operation Combination series in Japan later the same year, but they never saw release in the United States, ever, and to date have never had any repaints, retools or reissues.

The gimmick for this series (other than Transforming, of course) was missiles!  Lots and lots (and lots, seriously) of missiles.  Their rivals are the Predators (sometimes called the Predator Jets, who we will be looking at next week) also has the same gimmick, but with much more generic – and fragile – launchers.

So then, Flash is it?

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Flash is a big red robot, with a very G1 head crest and a doors as wings silhouette which is very reminiscent of the 1984/1985 Diaclone cars – especially with the tried and tested bonnet for chest look – with the exception his arms come down from the door rather than resting in front of them.  As with all his team-mates, his missile launcher comes with extras which can be stored on his body.  Low on points of articulation, but high on style.

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His transformation is simple, but effective, and hits that fun transformation sweet-spot we all enjoyed as kids.  In vehicle mode, he look very similar to a Lambourghini body-type, but with almost a chibli style in the front end.  The pointless and out of place blue fins and yellow doppler go-faster stripes give him an extra chunk of character, and flashyou’ve got to love the aerodynamic missile launcher on the back.  The split down the windshield is a bit of a distraction, but cannot be helped with the nature of the transformation, but at least the paint to plastic colour match is very tight.  As is the way with Transformers, he is another vehicle to have the culturally re-appropriated Phoenix style hood decoration.  Just for once, could we maybe get this on a Pontiac of some kind?  Please?

 

Like his Turbomasters buddies, he doesn’t get much love.  A few cameos here and there, a pack-in comic where he is called Breakneck, an unfinished dangled plot-thread in the Dreamwave comics, and a Japanese release where he was known as Spin Road, and came packaged with Dark Jet, the Japanese version of Skydive (a Decepticon Predator jet who we will see in detail next week).

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Rear box art for Japanese release

Hopefully by now, you’re starting to appreciate this simple little subset.  Come back tomorrow for the final figure; Hurricane.

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scorch3

 

Two days back, we took a look at Boss on this blog, today, we’re looking at Scorch, as part of a week long look at the Turbomasters cars, a quick one each day, and then a recap and group shots at the weekend.  They are firmly G1, sometimes known as Euro G1.5 and occasionally mistaken for G2 figures.  Some people know a few of the molds from Machine Wars and even the Universe line of repaints, but not all the molds have been re-used.

The Turbomaster Cars for instance, were released in 1992 in Europe by Hasbro, and they were also released by Takara as part of the Operation Combination series in Japan later the same year, but they never saw release in the United States, ever, and to date have never had any repaints, retools or reissues.

The gimmick for this series (other than Transforming, of course) was missiles!  Lots and lots (and lots, seriously) of missiles.  Their rivals are the Predators (sometimes called the Predator Jets, who we will be looking at next week) also has the same gimmick, but with much more generic – and fragile – launchers.

So, Scorch then…

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He actually has one of the most awkward robot modes of the group, mostly because of a very unique transformation that rotates his front wheels up towards the top of his cab.  His head is quite reminiscent of Armada Red Alert’s head and gives him a distinct look as a robot.  His light-piping works to great effect and he had very powerful missile launchers, and comes with enough spare that you can clip them on to the side of the legs.  Annoyingly, it was during the photo-shoot for this that I realised my Scorch pictured here, has the wrong missile-launcher.  This has since been rectified.

 

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As a truck, he should be fairly generic and boring looking vehicle, probably the most generic of the team.  Luckily, a big-ass missile launcher and flame decals help, as everything with flames is 22.7% cooler, and he totally pulls this off.  The real appeal of this guy comes with just how quick he is to transform back and forth, something which gets lost inScorch the “super show accurate” complex transformations we find so often in the adult collectible field.  As part of a play pattern, a kid could transform this guy sub 10 seconds without any risk of damage.

The central section on Scorch is prone to paint wear, as it’s actually all clear-pink molded plastic with the yellow bits painted on.  Between this and the easily damaged fire pattern on the hood, it’s not always easy to get this guy in great condition, despite their relative cheapness in Europe.

This guy has had a few different re-names along the way; in some parts of mainline Europe he is known as Dragon, and in Japan where he was released with Shadow Jet / Falcon he was called Fire Road.   Curiously, these releases under Operation Combination are considered completely separate characters to the European releases, and not just different names for the same characters.

 

fireroad

Fireroad and Shadow Jet

I only actually realised while researching this blog post that his 2010 reimagining for Botcon saw him named Turbomaster – not the first time a subgroup name has been reused for a single figure (we’re looking at you Beast Wars Insecticon and Dinobot).  Using the Classics Hound mold, the figure is a great little toy, but as a Scorch re-imagining it leaves a lot to be desired, mostly because the head-sculpt wasn’t changed and there wouldn’t be room for a proper sculpted Scorch head as part of the Hound toys transformation.  As always; I was happy to see the re-imagining of an obscure figure into the wider CHUG line, but without his team-mates, he is just a floaty individual which doesn’t quite fit anywhere.

Scorch2
Next:  He saved every one of us!