In the official corner, weighing in at 3 metric tons; Hasbro Sunstreaker and Diakron Red Sunstreaker, in the 3rd Party Corner, weighing in at a handsome £70 each (if you can find the yellow one), Badcube’s Sunsurge and Sentinel Blaze.

Who will win?:  The fans (cliched applause for a cliched answer).

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What a time to be a Transformer collector!  There is more knowledge and interest in Diaclone than there has been for years thanks to the combined efforts of a huge amount of fan research and investigation into classic pre-Transformer releases, Diaclone V2 releases, a wealth of official Masterpiece repaints (including Clampdown, Red Tracks / Roadrage, Blue Bluestreak, forthcoming Powered Convoy / Delta Magnus, Loud Pedal / Black Tracks and many more) and thanks to 3P companies, we even get interesting gaps filled thanks to releases such as Maketoys Wrestle / Grapple and MMC’s Liger repaint giving us Red Mirage.

Today, we’re taking a look at what 3rd Party have done for us lately, namely; filling a Sunstreaker shaped gap in our collection, and giving us a red repaint too in the process.  And because I love ya, we’ll be looking at the original releases as well with a decent sized gallery of comparisons.

Diakron DK-1 – Red Sunstreaker

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Shown here is my original Diakron DK-1, a North American release of Diaclone Countach LP500S, originally released by Takara in Japan.  The short lived Diakron range featured this guy, Black Ironhide (later released by eHobby as Protect Black Ironhide, an official Transformer) and a Blue version of Trailbreaker (coming soon in future blogs).
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This mold is credited as being the first ever Transformer design, with credit to Kohjin Ohno (our Lord and master), so it’s a pretty important slice of Transformers right here.  It was also released in Diaclone as a Police Car type in white, with red detailing on the head and a lightbar.  More details here at the excellent TFsquareone blog.

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Many Transformers fans consider it odd that eHobby have never released Sunstreaker in red as an official Transformer like they have Tigertrack (yellow Sideswipe), but they’ve not released Sunstreaker either, and the rumour is the original mold for one of his arms has been lost in storage.  You might not know is that Sunstreaker’s original working name was Spin Out*, which is a name that the TFwiki (and TFCC) uses as an assumed name for this mold in red.  Although the issue does get more confusing below…


Transformers Sunstreaker

 

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Released in the first wave of Transformers in 1984 as Sunstreaker, along with his brother Sideswipe in red, having swapped colours (but you all knew that, right?).

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Note the Car Robo sticker on Red Streaker

Adding more nerdy trivia to proceedings; there has oft been confusion over the bios for the two toys, with evidence supporting that their colours and names were swapped.  In the very first mention of Transformers in Marvel Age #17, Sideswipe’s description matches Sunstreaker (with references to pile-driver arms and a rocket back-pack), and Sunstreaker is absent replaced by Spin-Out’s description, which matches the bot we know as Sideswipe (shoulder mounted missile launcher).  Whether a decision to swap colour schemes created this confusion, or whether the paint swap happened accidentally because of confusion between the two characters, is unknown.  We’ll never know how deep the confusion went, and whether these guys are the Zuckuss and 4-LOM of Transformers (SSIRSIY!), but it does appear that way.*

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It’s worth pointing out that Sunstreaker does not become a Lamborghini Countach LP500S like his brother, instead he transforms into an unlicensed, unapproved and heavily modified Lamborghini Countach concept car.  This seemingly minor detail has a serious knock on effect down the line, as we’ll discuss later.

 

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Diaclone colours and TF releases.

 

BadCube OTS-08 SunSurge

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BadCube was teased some time ago, and the war was on against newcomer Omnigonix, whose ironically named Spin-Out (what, it’s not like Hasbro or Takara ever used it!) recently came out to a chorus of complaints and disappointment.  Whatever you think of this figure, he has definitely won the war.  So far.

 

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Released at the beginning of 2016, this somewhat divisive figure is a complex little beast.  Some people dislike the chest-cheat, with his windshield and alt. mode roof hiding away in favour of a smaller, arguably more screen accurate chest-plate.  I’ve heard at least one fan derisively accuse SunSurge of looking like a young girl with big feet in a push-up sports bra, and I have to admit a certain Humberto Ramos influence in the feet, but in a way that works for me.  Is there a better way to do it?  I feel it’s very subjective.  Omnigonix tries to follow the original G1 transformation in that he uses the alt. mode windshield and roof as his chest, but some feel this looks too big to achieve that animation model aesthetic that the Masterpiece line is veering towards.

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Sometimes called Rubik’s SunSurge by sarcastic people like me, he can be tricky to transform, but I should point out that it is possible to transform him out of the box without instructions, as I did it twice.  Thankfully, these guys are packaged in alt. mode  (yay!) which means the first transformation is a lot more fun than trying to compact it back down, which can be very tricky indeed.

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Sunsurge with MP Tigertrack

 

 

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Stuck in the middle with you!

I don’t think anyone can argue with the results of the alt. mode, it’s pretty much exactly what anyone would want.  It scales perfectly as a Lamborghini with the official MP Sideswipe, and perfectly nails the custom / modified rear engine / scoop look of the G1 toy.  A lot of people complain about the back of the car, I address that in the Sentinel write-up below.

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G1 and BadCube

 

There are plenty of options with this toy as well, the weapon stores on the alt. mode for a modified attack mode, exactly like we’ve seen across the MP line – I love this feature as it adds a lot play value, not to mention stops people like me losing parts.  As well as this, we get spare parts, so you can swap out chromed parts for subdued painted silver parts for the spoiler, wheels, and engine scoop.  Great value and attention to detail.

 

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G1, BadCube and Henkei

 

Badcube Sentinel Blaze


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Released very recently indeed by BadCube, we get the lovely Diaclone homage I wanted from the first time I saw SunSurge teased.  The red is perfect, and he fits in with the rest of the MP line effortlessly, and makes me glad I committed to a separate Diaclone MP subline.

 

 

 

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Some people complained about the back of the car, but to be honest, it’s absolutely no worse than the original 1984 release which I include for comparison.

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Badcube in weaponised mode.

Few display these in alt. mode (which is a shame as they are beautiful) and fewer still display them in alt. mode facing backwards.  I suppose an argument could be made for lack of real world accuracy, but this modified Lambo does not exist in the real world.  And even if it did, I doubt it would become a cool-ass robot.  Yes, reality sucks.

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Maybe Repro Labels can help?

 

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Conclusion

Are these acceptable figures to use for Sunstreaker / Red Sunstreaker, or is it merely a stand-in?  I guess that depends entirely on your subjective point-of-view.  Traditionally, I’m not a fan of cheats, and the radiator grills in both MP01 and MP-10 both annoy me, but don’t stop me owning the figures, and I barely hear people complain about those, yet many TF fans complain about this guys cheat.  For me, I’m thankful that BadCube committed to this look, rather than compromising with a midway cheat, this way, we have the best of both worlds (if you can get past Omnigonix’s QC and bad reputation).

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All the yellow

 

I absolutely adore this toy, it looks brilliant in both modes, gives us one of those fantastic key Ark characters we sorely need to stop our MP Sideswipes from getting lonely.  We need this toy.

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But what happens if and when we get an official Sunstreaker?  Sadly, I think we know the answer from most fans.  First though, I don’t thing we can count on Sunstreaker being an inevitable MP release, Takara have had a license agreement with Lamborghini since the very start of the new MP cars line-up, so why no Sunstreaker?  As I’m sure many of you are aware, there is a possibility that Lamborghini (who are VERY protective of their LUXURY brand) will refuse to license an unsanctioned modification as an official product, and Takara wouldn’t be able to do it without their approval.  Sticky territory.  As a silver lining, perhaps we should look to the Super Deformed QT release of Sideswipe, which is fully licensed by Lamborghini – how is Sunstreaker different from a deform?

 

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Fully licensed and approved!

Ultimately though, I do not believe that an official MP disqualifies a 3P offering.  I can’t see how MT Hound or MMC’s Mirage homages can be beaten, and I’m someone who replaced MP09 with Carry and kept Quakewave over MP Laserwave.

With the releases of MP Ironhide and Ratchet, and the initial images of Inferno, it seems that Takara is going fully towards show accuracy, rather than maintaining the real world / toy / animation model balance that the line originally strove towards.  If this is the case, then there is totally a place for more comic / toy accurate interpretation of characters for people like me.

Even if we do get Sunstreaker officially, and it totally blows us all away and has that magic “Eureka!” moment we all crave from MP, I dare say at the very least I will keep Sentintel Blaze at the absolute minimum, so I can have the best of both worlds with official and 3P, like I plan to do with Wrestle and MP Inferno, if Inferno somehow convinces me to part with the amazing Hellfire.

 

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What more could a toy collector want than that?

BadCube Sentinel is on stock at Kapow right now!  Go to, and secure your Diaclone repaint future!

*Spin-Out naming clarification thanks to the immense knowledge of Maz!  An excellent article here covers Marvel Age #17.

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Several people have voiced outrage about presumed cost-cutting measures on the Masterpiece line, the drop down to plastic tyres seems to rankle many collectors, and while I understand there may be practical reasons behind the change, I have to say I miss the smell of rubber tyres, and the overall higher quality feel they provide.

However, these sorts of cost-cutting measures are nothing new.  Metroplex had running changes removing rubber wheels, Powermaster Prime was significantly simplified compared to Takara’s Ginrai, and figures like Octane and Astrotrain were simplified after their initial prototypes.  For me though, one figure stands out above all the rest; the running changes seen so often on the later 1986 versions of Ultra Magnus.

As a kid, I only ever had, or knew about, the unpainted, plastic wheeled, cheaper Ultra Magnus.  I was never really a fan of the toy or the character growing up.  My opinions on the toy changed pretty rapidly once I found out that the original release was of a much better quality across the board.

 

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In this article, we’ll have a side-by-side comparison showcasing the difference between the second run UK release of plastic wheel Ultra Magnus (always on the left), and the initial release (always on the right).  For the sake of this article, we’re using the 2002 reissue as a stand-in for the original release, as they are identical toys except for a couple of changes on the missiles and shorter smokestacks.

Be warned, this is probably my most nit-picky article yet, but it was actually requested by someone in a Facebook group as they had no idea of the different release.

 

ULTRA MAGNUS VS ULTRA MAGNUS

 

 

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If we look at the two figures dead on, the only really noticeable difference is in the helmet, and it’s lack of paint detail.

 

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A two-piece cast which is then glued together, the head is the most defining part of the character, and without the paint it’s really hard to even consider the figure Ultra Magnus.  For me this is the biggest sin of the set.

 

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Unfortunately, this was also carried over onto the “White Prime” cab section of Ultra Magnus.  A shame, because the first run on the right had the same paint detail as Takara’s Powered Convoy, the toy which pre-dated Ultra Magnus, and was intended as a powered up version of Convoy, rather than a new character all in himself.  How different would the cartoon and animated movie been had the writers decided to save this power suit for Optimus Prime, maybe even using it as the suit that restores him to life at the end of the movie, and leads to ultimate victory?  We’ll never know.

To the character of Ultra Magnus, this detail doesn’t matter to much, but as a kid, it makes the toy a whole extra character in it’s own right, rather than the sad, dead-eyed white Prime that ruined my slightly inconvenienced but made very little overall difference to my childhood.

 

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While we’re up top, look at the difference a little bit of perspex can make.  I’ve always felt the removal of the windshield weakened the overall look of the alt. mode, and hurt the White Prime mode, although not as much as the paint.  At this point, let’s just be glad they bothered to give us the small hands for the cab section at all!

 

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Smokestacks detail.  Okay, ignore the size disparity as the original release had normal length smoke-stacks, but the one on the right is clearly a nice chrome plated part.  The late 1986 onward release merely had generic white plastic, with a top coat of silver paint.  While they had that out, it’s a shame they couldn’t hit the blue helmet (oo-er missus).

 

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Wheels.  Plastic on the left, chromed with rubber tyres on the right.  I’m not sure why, I’ve always loved rubber tyres on my toys and even as a kid I saw it as a mark of real quality.  Maybe if Optimus Prime and the other Autobots always had plastic tyres it wouldn’t have caught my attention, but after the quality of the first two years of G1, I felt this very noticable.  Ultra Magnus has ten tyres, which are very noticable in alt. mode and on White Prime, that’s a lot of time lost by factory staff putting rubber tyres on chrome wheels.

 

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Ugh, where to begin.  First, lets look at the rubber tyre at the top of the one on the right, it has a sort of tab protruding 2 mil or so from the center (better picture below).  This provides extra stability for the figure in combined mode, and helps kids line up White Prime when inserting him into the armour, and takes some of the weight and stress out of White Primes headlights / hand pegs.  I distinctly remember this as a kid, so I’m sure someone at school had the first release.  Why would Hasbro change this?  Well, tooling and producing 10 identical wheels is cheaper than tooling and producing 8 and 2 different, and reduces the risk of bad factory QC down to the wrong wheel being installed.

Again, chromed parts have been replaced with white plastic, this time completely unpainted, which really hurts the can section and the alt. mode.  It also affects the stability of the figure because…

 

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…well, I’m not sure if it’s because the plastic is cheaper, but the teeth tend to wear down much, much quicker on the all plastic version on the left.  The spring holding the whole mechanism together is noticeable less coiled and thus weaker on the plastic version.  As a dealer, I’ve bought in hundreds of Ultra Magni over the years, and floppy legged white cabs are very, very common.  Even beater G1 Primes tend to have a bit of stability at the hips, even if the knees are trashed.

 

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Metal feet (not a dancing penguin Rob Halford voiced animated movie) on the right, versus plastic feet on the cheaper second run.  Does it make much of a difference?  Actually, it probably helps reduce damage during play having the plastic (as we say with Binaltech Vs Alternator), however, the extra metal does add some stability to the figure in White Prime robot mode.


Summation

 

MPUM

 

It’s easy to see Ultra Magnus massively differs from his Diaclone predecessor Powered Convoy in that Hasbro never intended for the cab section of Ultra Magnus to be used as a character in his own right.  Indeed, in the cartoon and the comics, his cab was swallowed whole by the trailer (as seen in the stunning Masterpiece release above) rather than being a power suit with additional armour (a look that was introduced during the second Dreamwave miniseries in October 2003, and then the concept was utilised for Fans Project’s first full figure; City Commander).

 

DWMagnus

 

Because of this, I believe Hasbro felt it made sense to minimise the attention to detail on the cab section and reduced the cost to maximise profits, it’s very sad that along the way the paint was also removed from the helmet, as this had a knock on effect of really damaging the look of the figure in combined / powersuit mode.  However, the White Prime robot mode is heavily featured right on the front of the box packaging (albeit without face paint), so again, it is weird they would change even a secondary aspect of the figure that drastically after it’s initial release.

 

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Ultimately, cost cutting will always happen.  I personally think the move to lower part counts and simplified figures combined with gimmick-Master of the month helped path the road to G1 cancellation, however no toyline formed in the eighties was expected to last more than 3-4 years, so the fact we’re even here 32 years later suggests that maybe Hasbro knew what they were doing.

 

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Original 1986 first run (Made in Japan) with large smokestacks and 1986 second run (Made in Macau).

 

Last but not least, let’s get real nerdy.

The original 1986 Rubber tyre release of Magnus is marked as Made in Japan, the reissue of it from 2002 is marked Made in China, and of all the UK available second run plastic tyres I’ve checked (three today), all are marked Made in Macua.  All of them are date-stamped 1984 – the year of the original release of the mold.  If you find any with different markings, please comment below.

 

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Thanks to Kapow for hosting these blogs and providing some of the figures, various Magni including the forthcoming Original Animation / Powered Convoy colours Delta Magnus – the subject of a forthcoming comparison blog – are available here.

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When you say Transformers, the first names that pop into the general public’s heads are Optimus Prime and Bumblebee (as well as the big three on the Con side of the street), if you push a bit harder they might be familiar with the name Cliffjumper too.  Ask them who Bumper is, and you’ll likely get a blank face.

 

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Used with permission, thanks to the Diaclone Genome Project. Check it out!

That’s because back in 1984 Bumper – or Bumblejumper as he is sometimes known (both portmanteaus of Bumblebee and Cliffjumper) was never officially a Transformer with his own name and identity from Hasbro or Takara, although he was packaging and sold as one.  He did officially appear as a Transformer in South America, as part of Brazil’s licensed Estrela toyline, where he was available in four different colour-schemes (white, blue, green, and yellow), where he was known simply as Sedan.

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The general consensus is that unsold stock from the various Diaclone and Micro-Change lines was repackaged as official Transformers (hence the rare but existing Red Tracks in MB packaging), but this left poor Bumper with no place to go and he was repackaged on either Bumblebee or Cliffjumper cards (although the former is hearsay, with no carded ones known to have been discovered).

In today’s article, we’ll look at two fairly recent additions to my collection, and explore the history of the character that elbowed his way into the TF fandom.

Bumper (Transformers, yellow) and Sedan (Estrela, Blue)

 

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The robot mode is pretty much what you expect if you have ever experienced the vintage Bumblebee or Cliffjumper toys… charming and fun, and every bit the cheap end of the 80s toy spectrum.  Back then, there was a toy for every price point, and this is what made the line so inclusive and expansive.  Nowadays, there is a toy for every price point, but they’re usually the same character in different scales.

 

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The transformation is text-book G1, easy, fun and intuitive.  Why they even felt the need to print instructions on the card back seems off to me, but I guess it covers the toy companies from any broken toy complaints.

 

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The alt. modes to these Mini Autobots seems to confuse a lot of fans, especially the ones who abide to the “holy scale chart”, Bumblebee  never transformed into a VW Beetle, and Cliffjumper was never a Porsche 924, rather they were super deformed penny racer versions of these alt. modes, otherwise G1 Cliffjumper would be the same size as the G1 Jazz toy, and MP collectors need to realise that Bumblebee is only in scale with our childhood memories of the vehicles as the Beetle has a larger wheelbase and overall length than a Lancia Stratos.

 

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To that end, this guy transforms into a Super Deform Penny Racer version of a Mazda Familia.

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Bumblebee, Bumper, Cliffjumper

 

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Yellow Cliffjumper, Hubcap, Bumblebee, Bumper.

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Originally I wanted this guy in blue, because there are quite a lot of yellow bots already in the minibot line with Yellow Cliffjumper and Hubcap, however, once I got the blue version (which I promptly faction logo’d up much to the chagrin of Estrela collectors), I really wanted the yellow one too.

 

-BY-

 

Overall, I’m very happy with these guys, and the conditions I got them in and the prices I paid make them seem especially good.  There are apparently KOs of the yellow one now doing the rounds, so buyer beware on that front!  If the price is too good to be true and the condition way too clean, have a real think about your purchase.

 

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Dear Takara, please make this in yellow with a new head as Bumper please, k, thanks.

 

As technology advances and toys get more and more real world in alt. mode and more and more anime accurate in robot mode, it might seem there is little place left for the concept of Transformers converting into super-cute deform versions of vehicles.  Some might argue that modern day licensing might even back it harder to do, as brands get super protective of their IP and likenesses.  That’s probably why I’m so happy with the current QTF line from Takara, licensed deforms which harken back to the original Mini-Autobots from 1984.  Masterpiece Bumblebee is great, and for a lot of people is the definitive Bumblebee we all wanted as a kid, but for me, the QTF line takes me back to the earlier, more innocent days of the TF line, where various toylines were shunted together to create a loosely-fitting range.  If you’re interested in seeing more of the QTFs, comment on this article and we’ll see about making them a future focus.

 

What makes Bumper very intriguing, is his absolute lack of any further product.  He was fully embraced as an all new character in his own right during the Dreamwave run of comics, but he’s been used very little since then.  We’ve had no new official updates, and no reissues / Encores, and we live in a world with 60+ Bumblebee repaints between 2007-2011 when a new head sculpt could have meant another character, and this in a time when even Scrounge is getting an official toy!

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Does what it says on the box

 

True, we have had a few offerings.  Impossible Toys had one last shot of glory with their attempted minicar range which featured a very true to the original but with articulation Bump that somehow didn’t quite work.

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Small, inconsequential, yellow.

iGear had a Bumper scheduled called Fender, which was cancelled before we was even announced (click here for more about the fate of iGears minibots), and making use of all those Bumblebee repaints, Renderform released an add-on ki;t RF-009 Bump Scout, which gave Bumper his first ever update back in 2011, during the halcyon days of CHUG.

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RF007 Bump Scout

 

So what do you say Hasbro / Takara?  About time we get an official Bumper or what?

Thanks for reading as always, and while we’re waiting for Takara to do something with Bumper, you can console yourself with a plethora of Bees over at the Kapow main page.

In the world of Diaclone, there are two big toys that most people know of, even if they sometimes get them confused.  One is Great Robot Base, and the other is Robot Fortress X.

 

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Great Robot Base is probably the better known of the two, as his head is used on some of the Diaclone logos, including on the new Diaclone Revival line, and because he is frankly, bloody massive, second only to Fortress Maximus in the 1980’s Takara scale.  Going in to Botcon 2016, I was interested in picking this guy up, and while there were some very good boxed and loose examples for sale, the prices were quite high and there were about six or so in the room.  Over the whole weekend, I only saw one Robot Fortress X.  Which I bought.

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Which is why today, we’re taking a look at an original 1980 vintage Takara Diaclone Robot Fortress X.

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Okay, the box isn’t in great shape, but then again it is only one year younger than me, and arguably I am in worse shape.  The window is cracked, and the entire top flap has separated from the box, but it still displays well and I’m very happy with the great box art.  Photoshop has a lot to answer for, I miss packaging that looks like this.

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Out of the packet, the first thing we’ll look at are the Diaclone Drivers, 5 of them, all with die-cast heads with incredible detail, and magnets on the feet, which help to keep them in position when they’re displayed in and around Robot Fortress X, or any of the other Diaclone toys.  These are surprisingly heavy, and I can tell straight away that the Diaclone driver I got package with my Diakron Red Sunstreaker a couple of years back is a fake.  These are not!

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Lets jump to base mode next, so we can see some of that Diaclone driver interaction.  You’ll notice that while the box isn’t in the best condition, the toy is ABSOLUTELY STUNNING!  Yes, I am excited about this one.  Sue me.

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The base mode keeps on giving, with plenty of hidden interactions, to the point that I’m not sure I’ve discovered them all.  Below we see a shot of the Drivers all hanging out in his chest section, that slightly chrome looking sticker sheet they’re standing on is actually magnetised, holding them nicely in place.

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To start with, the little tanks in the feet shoot out when you press a little button on the back.  Great fun!  And with some force too!

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The gun turrets are fun for driver interaction, and I’m sure most people will be able to see similarities between the little cockpits and a certain trailer for a certain Autobot leader.

 

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Having had zero experience with this toy, I couldn’t help thinking there was more to the base than meets the eye I was discovering, and sure enough, there is!  Some bits I’d left in the box for safe-keeping.

 

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You take these little pods (which you can pop a Diaclone driver in) and you can maneuver them all over Fortress X’s body using a system of elevators and release catches.  You can drop them into his shoulders and they’ll pop into his hand cockpits, or reverse them into the leg using the tank and raise them all the way up into the chest section, around, and back down the other leg.  It’s an amazingly cool – if totally pointless – play-feature, one which I’m sure as a kid I would have got huge amounts of fun out of, and something that would be near impossible to replicate in a modern rendition of third party toy, because of the amount of articulation we have in modern toys.
It’s a hard system to describe, thankfully, the lovely original advert for this bad-boy shows it pretty well.

If you watched the above video, you’ll have noticed this guy doesn’t really transform.  At all.  He sort of parts form, if you can call pulling off his legs and sticking them elsewhere.  Still, the way the chest opens up is cool, and the shin panels pop off so you can watch the pods zip about, so he sort of looks different I guess.  The face just opens up, and the arms don’t even need the amount of movement they show in the video, they just fold down.

 

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Look at this guys face!!!  It’s beautiful.  As an add bonus, look at the reflection?!?  How nice is this chrome?  Funny story; I’m not sure what they used to put in chrome back in the eighties so it ages better than Beast Wars chrome, but whatever it is, it triggers all sorts of warnings from the TSA.  Whilst passing through security Stateside, I took this guy in my carry on luggage to protect the box (I always put modern stuff in my main suitcase), well something on the security X-ray didn’t scan right, and they pulled the suitcase, turfed out all the clothes I’d used to pad the case, and pulled this guy out of the box right in front of me, leading me to very politely ask them to be careful with the box because it’s thirty years old and worth a fair bit of money.  The woman was very understanding and let me repack it, after she’d swabbed the chrome and put it in for analysis.  The good news is; Robot Fortress X has not been handling explosives before we got on the flight!  Phew!

 

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In robot mode, I think he looks stunning.  Just all sorts of awesomeness in his design, and I just want to pick it up and fiddle about with it.  To help give you guys an idea of scale, he is a tiny bit bigger than G1 Scorponok.

 

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Here’s a picture of the back of him, just because you never see this shot and there is so much detailing.  The care and attention to detailing over every square inch is second to none, no corners cut; this was clearly a labour of love for the designer, backed fully by Takara.

 

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Check out the detailing on the chest panels, and that cute little factory applied “X” on the chrome.

Overall, I absolutely adore this figure.  I think most people know I’ve been on a vintage kick the last five years or so, and this guy doesn’t disappoint.  It’s so rare for me to pick up a vintageTransformers toy these days where I have had zero experience of the mold, so this piece of Takara history is a real treat for me.  It’s big, impressive, heavy thanks to LOTS of die-cast, shiny, and very fun.

Sure, it doesn’t really fit in with Transformers at all, and even the Autobot Mini-cars would struggle to interact with this playset, so I can totally see why Hasbro rejected this one for the line during it’s infancy, as it doesn’t really fit in with the play pattern of G1 toys at all (even partsforming master Omega Supreme has distinctly different forms). However, I view this as one of the vital pieces of the puzzle on the way towards Metroplex, which would later lead us to Fortress Maximus.

Although, this piece does make me think Hasbro missed a trick by not retooling / redesigning a Diaclone Driver into Spike or Sparkplug back in the day, I know as a kid my brother and I really wanted small figures to fit in the vehicles and Dinobots, even if I was completely unaware of the Diaclone origins.

He’s an expensive toy these days, and he doesn’t show up in great condition often, but a bit of patience and willingness to haggle saw me get this on the Sunday of Botcon, for HALF of the price the dealer was asking on the Friday afternoon.  Bargains can happen.

Unfortunately, this guy didn’t come with any of his paperwork (I would love a genuine Diaclone catalogue), so no instructions and no stickers, however, it did come with four sheets of uncut reproduction sticker sheets, so I might fire one over to the guys at Toyhax if they need it.  I’ll probably never put them on, but it is very tempting to do so as stickers from back in the day were awesome, and the pods especially are desperately bare without them.

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You can pre-order the new series of Diaclone Diabattles from Kapow Toys right here, or you might prefer a Diaclone flavour with a G1 repaint scheme courtesy of Fans Project’s Warbot Dai-Z.  I’ve ordered both, because I’m insanely excited for Diaclone Revival (with a real mixed feelings about whether they might do reissues), and I’m always down for more Warbots from FP!

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Finally, I’ll leave you with a shot of the boxes art, just for fun, and a copyright shot, because some people love that stuff.

 

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Amazing box artwork.

 

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These curious little fellows are an oddity in Transformers, as they’ve never been packaged to buy individually.  Instead, the mini-spies were given away “free” in 1985, packaged with the Autobot mini-cars to introduce the new concept of heat activated rubsigns, so you could see which faction a character belonged to!  Not like it was ever a big secret before mini-spies, with Transformers items branded with the appropriate faction logo right on the front of the packaging.

 

RUBSIGN
The real reason for the new rubsigns was slightly more insidious.  Unsold stock from licensing deals (most notably Diakron) that pre-existed the Hasbro / Takara alliance were showing up for sale with the popularity of the Transformers cartoons, and Hasbro wanted to make it very clear to parents and children what a REAL Transformer was, with the instructions from 1985-1987 stating that only a REAL Transformer has the rubsign as a seal of authenticity – after all, Hasbro saw no money from these other toys.  It also helped to distinguish Transformers from their rival GoBots, because to many a parent, a transforming toy robot was a transforming toy robot.  Of course, children and parents back then couldn’t have known the intricacies of trade deals, or predict the rarity of the pre-rub toys, or even moreso the mythical unsold Diaclone / Microchange toys cluttering up clearance aisles with their weird colouring variations.

 

https://www.youtube.com/watch?v=O7rBPpSNRxY

 


The Mini-spies were never named individually, but were available in four different body types; Jeep 4WD, Buggy, Toyota FX1 Concept, and Porsche 928, and in three different colours; White, Blue, and Yellow.  That means a Transformers collector with OCD has no good way of displaying four different minispies, as two of the colours will repeat.  This has never sat well with me.

 

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One solution is to collect each mold in each colour, for a total of 12 variations.  But wait, there are different faction logos; Autobot and Decepticon.  That makes a total of 24 variations?!?  What is a fanboy to do?

 

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Well I’m sure many a collector will happily track down all 24 variations, but for me this was too much.  I’m not bothered at all about faction variations, as to me any cars from the first three years have to be Autobots, right?  Twelve mini-spies isn’t untenable, but it is now a question of space and as cute as they are, do I need that many variations?

But there is a real solution.

Contrary to popular belief, the Mini-Spies were not ported over from Diaclone or Micro-Change, yet they are Takara through and through, from another line called Mecha Senshi (Mecha Warriors), where they were packaged separately, and in great packaging too.  In Mecha Senshi, they were only available in two colours; blue, and red.

Wait, did I say red?

 

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Suddenly, my collecting woes are over!

 

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I only found out about the red Takara versions a few months ago after a chat with fellow toy enthusiast Flux Convoy, and made it one of my priorities for Botcon 2016.  It’s not like they are particularly expensive, but even Hasbro minispies can be hard to find, never mind a pre-Transformers version in red.  I found one which was a little expensive for my tastes, but I couldn’t resist the packaging.

 

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I’m trying to find out a bit more about the Mecha Senshi figures, like were they available to buy separately, or were they some kind of vending machine product, because the packaging almost looks more like a primitive gacha capsule.  The current consensus seems to be store display, probably counter-top case displays.  Any pictures or information would be gratefully received.

 

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The thing I appreciate most about the Takara version are the stickers, although they offer little to the mechanized and awesome pull-back-and-go car mode, the robot mode badly needs some extra detailing, and the numbering of each figure is a great touch.  It make me want to seek out the other three in Takara versions, but then I’m limited to the two colours again.  And if I’m not going to do that, should I put a rubsign on the red version to give them a uniform look?  It seems a nerd’s work is never done.

 

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Rubsigns were phased out in 1988, most likely because the plethora of all new molds post-movie meant that distinguishing Transformers from previous incarnations of Takara product was no longer a concern.  This meant that some of the combiners were available sans rubsigns for the first time with the gold-packaging re-releases of the early 90s.  We wouldn’t see the return of rubsigns until Beast Wars year two, as Energon chips, and they finally returned to Transformers proper in 2006 for the Classics line, just as we always remembered them.

 

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Note the Toyota listed as a Mazda, a common mistake.

 

Most people who collected Transformers in the eighties will remember the rubsigns with fondness, I’m sure.  Together with the red decoder strip for text specs, and the iconic packaging, these things all helped to cement Transformers into an entire generations psyche, but as fun as the gimmick was, even as a young ‘un I felt that in some circumstances the rubsign got in the way.  On top of Optimus Prime’s cab?  No problem.  Front and center on Soundwave’s chest in lieu of a proper show accurate faction sticker?  Problem.

 

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Pre-rub vs Rub

Other than the minispies, the idea of a transformers allegiance being a mystery until you checked the rubsign was never actually used to promote a toy or build mystique surrounding a characters loyalties, which I feel is a real missed opportunity.  The closest we came was with Punch / Counterpunch, who had both an Autobot and a Decepticon logo.  Even now, 30 years on, I think it would be very cool to introduce a character in the comic and his or her allegiance be kept a secret until the toy release, which reveals once and for all their true leanings.  Although, I fear in the age of internet spoilers, this potentially cool idea would be blown before the toys even made it to the shelves.

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Arguably, the best use of the rubsigns was on the Battle Beasts toyline, with their wood, fire, and water powers (think rock / paper / scissors analogue) hidden in a rubsign on their chest.  In Japan, this toyline was actually a part of the Transformers line, with the Beastformers first appearing in the Headmasters cartoon.  Perhaps we’ll take a look at this range another day.

Thanks for reading.

Over the last few years, I’ve enjoyed branching out evermore into the Takara design back-catalogue, rather than just collecting Transformers branded items.  This has opened the door to my love of big, bulky Brave toys from the nineties, and to the early 1980s Diaclone and Micro-Change figures that were not utilized in the Transformers line.

As a subline to the New Microman line, Micro-Change figures avoided all mass-shifting complications by existing in a 1:1 scale.  Hence they were real world objects such as cassettes, guns, microscope, and Penny Racer deform toy cars.  Only Browning held this scale over into the TF line, transforming into a tiny robot sidekick in the Japanese cartoon.

A quick look at a catalogue reveals some familiar faces, the shot below is of the 1984 Gig Trasformer releases.

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Not pictured in the catalogue above are Perceptor and Blaster, and a few more releases that didn’t make it into Transformers.

I could write articles about each of these releases quite easily, and spend weeks just discussing some of the other Diaclone toys that never made it to the Transformers line, but today, our focus is on these two:

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MC17 Con Combinazione

This guy is a working combination lock, known as Dial Man in Japan.  I wouldn’t want to use it to secure any valuables because I imagine it wouldn’t take much force to tear it open, and I’d be more concerned about the damage to the toy than most “valuables”.

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Packaged in alt. mode, it’s another one of the Micro-Change “common things beside you”, an every-day household item that also transforms into a robot defender.  The combination for the locks varies, but due to its transformation the middle number is always 8, reducing 1,000 possibilities down to a mere 100.  Like I said, you shouldn’t really be using it as a lock anyway, but as a kid I’m confident I totally would have.  The “secret” combination is stickered on the back, and for the sake of completion and minty freshness that is where it will stay.

 

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Shush! Don’t tell anyone.

 

The transformation is great fun, starting with unlocking it which pops up the robot head in the process.  From there, it’s a few familiar twists and turns to get this into that familiar Takara bipedal form.  It works exactly how you want it to.  The metal hoop is very obvious, but Takara try to mitigate this using it as a missile holder (unshown, as I am keeping my missiles on the sprue).

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He’s a lot of fun.  He does come with a stickersheet (unapplied), but the simply factory-applied chest sticker screams early Transformer to me, and he’ll absolutely fit in with the rest of my curiosos and unreleased figures, squeezed in with the e-hobbies somewhere.

MC18 Magnetico

Released in Japan as Magneman, Magnetico is a working key lock, with a magnetic twist (the name might have given that away).  Again, I would want to use the lock to secure a factory full of Aston Martins, but as a kid I would have had great fun with this.  The lock mechanism is actually quite strong, with a metal lock coming up out of the foot into the hoop lock, put to the stress, I think the plastic would fail long before the metal mechanism.

 

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No, he’s not just a Mini-Blaster.

 

Unlike MC17, this guy comes with a little handgun which can be stored in his opening chest cavity in either mode.  The magic comes when you open the foot panel and jam the handgun into the open hole, this allows a release on the lock mechanism meaning you can pop it back down into the unlocked position.  Quite genius, and like a lot of the Micro-Change, feels very ahead of it’s time (considering it’s now 33 bloody years old!).

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Free to transform him, you’re in for a treat, transforming like a slightly more intricate Blaster.  He makes a fun robot, and again the metal hoop can be used as a missile holder.  The slide-down hands are similar to what Astrotrain nearly received before Hasbro cost-cutting nixed that idea.  You can see the hole with magnet reactive metal in his right shin, and the magnet in the end of his handgun; this is what is used to unlock him in lock mode.

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No doubt had they been released as TFs they’d have been Decepticons due to the way Hasbro / Marvel split the 1984 range, but I like to think of them as classic enemies to each other rather than a sub-group within a faction.  If I was in charge of naming them I would have made MC17 a Decepticon called Lockout, and MC18 an Autobot called Secure. But I’m not and they aren’t.

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I’m no expert on the Micro-Change line at all, and I’m still collecting them and discovering more about them every day, but for my money there is no better collection of Micro-Change than in Ras’ collection.  Check it out if you want to see some amazing bits.

 

In conclusion; these are not the most expensive toys in the world, nor are they the hardest to find.  I bought these in the last five minutes of Botcon this year on a complete whim, offering a dealer much less than he was asking for on my way out of the dealer hall and to my surprise he said yes!  Score.  On tone with what I was saying above, they’re not the most expensive toy I bought at Botcon, or the rarest, but man are they fun!

Two original Takara molds from 1984 I have had no prior experience with, how could I say no?  Easily my favourite purchase of the show.

Thanks for reading,

-Sid / CZH / Ceno / Another name I made up for no reason.