sparkstalker

No-one can deny that the early days of Transformers G1 provided us with some real innovation, especially in this early Takara Diaclone and Micro-change toys.

flamefeather

Unfortunately, the good ol’ days only last so long, and pretty soon the reality of business takes over.  For Hasbro, this meant designing new toys in house which were cheaper to manufacture and – thanks to the nature of plastic over die-cast – with molds that would last much longer.

cindersaur

As kids, a lot of us might not have noticed the cheap-creep, but I remember my parent’s certainly voiced it as they loved the early years, but were not fans of the later era.  As metal disappeared, detailing became simpler, basic gimmicks took over, and sometimes hands disappeared to be replaced with stubs (I’m looking at you Powermaster Prime!), it was easy to see the difference from 1985 to 1987.

This wasn’t always a bad thing, as limitations can often spur creativity – case in point Budiansky and Furman’s writing, and some of the Hasbro designs have a charm and simplicity all of their own.  Many toys I disliked as a child I have come to love, including the much maligned Action Masters, and many collectors love their Pretender collections.

But sometimes we get The Firecons.

Firecons

Despite a fairly cool first appearance in the comic-book, where they went toe-to-toe with Galvatron (spoiler – they lost), nothing could have prepared me for the toys.

 

Yeah.  Any Gee-wunners who go with the fleeting statement that all G1 are better than the toys we get now, need look at these guys.  From left to right, we have Flamefeather (blue), Cindersaur(purple) and Sparkstalker (pinky purple), released in 1988 as one of the lower priced figures in the TF range.

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They transform from three decent enough looking mythological bird monster creatures (a lot of Decepticons went a bit feral cyber-beasty by this era), with some really nice sculpted detailing – albeit with rubber tyres sticking out of their chests – to…

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…this.  Three decent enough looking mythological bird monster creatures with robots carved onto their backs.  Their alt. mode legs retain the same function in robot mode, their robot arms unfold to reveal the very basic (and similar looking) robot heads underneath.  The alt mode head, tail and arms just fold behind the robot as mega-kibble, so don’t look behind or turn them around.

I guess much of the sacrifice was due to their gimmick (other than transforming), as the Firecons could fire sparks out of their beast mouths if you ran their alt. mode bellies along the ground, then it was a rush to point the sparks into your friends eyes before they stopped working (the sparks and the eyes!).  This was great fun as a kid, for the first week or so until you wore the flint out, and got a rollockin’ from the parents for scratching up the living room table / kitchen counter / doorframe.  Usually, this would result in a bit of paint work damage too, which is why the beaks and horns on these guys often have some paint rubbing.

These guys are cheap enough to collect, and an interesting curiouso, though I would suggest the main collecting reasons for these guys are a) nostalgia and b) a sense of completion.  But honestly?  How is that any different to the rest of collecting?  They are also something of a rarity – as they will never be displayed in robot mode in my collection.

 

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Two of the three were later released in Generation 2 exclusively in European markets (please note, European markets often also include Canada, presumably due to the dual language packaging and licensing deals in place), using one of my most hated giummicks; clear plastic.  Thankfully, the colours are suitably offensive and G2, so I do dig them.  A lot.  As much as I might joke about the Firecons, these G2 variations are legitimately hard to find, especially in the United States.

 

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Cindersaur didn’t make the cut, I’ve often wondered if his absence could be explained through gang-molding, as Flamefeather and Sparkstalker appear to share a few colour-schemes in the G1 and G2.  However, 16 years later as part of Botcon 2010, they did release a Cindersaur, albeit using the 10th Anniversary of Beast Wars Megatron mold, so it doesn’t really fit.  Despite an incredibly cool colour palette that makes me want to immediately do a custom to complete my G2 set proper, I just can’t get behind this toy.  It’s just too far from the source for me, and instead of “completing a set” with a mold 16 years remove, it instead starts yet another sub-set it Fun-Pub have no intention of finishing.  Points for effort though guys.

Robot-11_1279325175

Cindersaur? Or just a blue Beast Megatron? You decide.

 

I would be remiss if I didn’t mention the Japanese releases of these, also in 1988.

Destron Sparkdash A

 

As the Decepticon Sparkdash sub-group, we saw Cindersaur re-coloured into a mean looking green and grey as Guzzle, Flamefeather released as Sizzle unchanged, and Sparkstalker in red as Javil.  These names are especially confusing if you’re familiar with the names of the Western Sparkabots; Fizzle, Sizzle and Guzzle.  We will do an article on these guys in the near future, but if you’d like to see more of the Destron Sparkdash’s, check out Brr-icy’s wonderful blog here.  These guys have fantastic packaging, that almost make you want to pay $200 for an unchanged $5 toy in the case of Flamefeather.

 

Destron Sparkdash B

 

 

In conclusion, the Firecons haven’t seen much love.  No CHUG re-imaginings, no Third Party Representation, and only the most token of name re-usage in Bot-Shots, you would have thought they’d have fit well in Beast Hunters.  At least Sparkstalker has had a decent showing in the IDW comics (with a name like that, you’d think he’d be a lot more bad-ass) but as yet, it hasn’t let to any new toys.  Despite my lack of fondness for the G1, it would be nice to see these guys done well as it could redeem them a little bit.  I was hoping to get these from a company like iGear or Mech iDeas as they seemed to fit with their concept of small and cost effective, but alas, thus far we have nothing.  Titan Masters anyone?

– CZH / Ceno Kibble / Sid.

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16 Mar 2016

BUGS EVERYWHERE!!!

Something that ticks a major box for me with transformers is a tidy robot. Forager from Fanstoys defiantly ticks that box!! check out the pics below.

 

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There is still time to pre-orders yours HERE!

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Well hound fight to be more specific…..

I picked up a Maketoys Gundog when he came out, and I have to say, I thought he was Awesome, really heavy and well built. But the more pictures I see of Fanstoys Willis The more I think I will end up owning 2 versions of hound!

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There is still to to pre-order one of these HERE!

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EagleEyeG2-card

US G2 card-art

We mentioned the Skyscorchers a lot in the mid-week post, as the counterparts to the Autobot Axelerators.  Exactly the same deal applies with these guys; they were released in Europe as part of the Euro 1.5 era / continued G1 (complete with what we now consider the G2 logo) after Transformers had stopped in the US AND Japan.  Transformers stopped in the US after Action Masters effectively killed the line dead, and Japan continued until 1992 with Operation Combination.  Leaving Europe carrying the torch, which meant little old England got a few exclusive figures for a change (we did miss out on Perceptor, Swoop, Blaster, Trypticon, Fort Max, Sky Lynx, Omega Supreme and a whole host of others though).

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Euro version, notice the different artwork.

Of course, their exclusivity was short-lived, as they were re-released as part of the G2 range proper the same year alongside the Axelerators, and like their European wave-rivals they also suffered re-branding, now known as the “Small Jets” and featuring all new names.  Pshh, I’ll take Skyscorchers over Small Jets any day of the week.

g2 logo con

Like the Axelerators, they also feature a similar weapon storage gimmick, where the hand-held weapons double up as a plane part – rather than engines, they become under-carriage radar / sonar devices.  These figures are also gang-molded, featuring alternating primary and secondary colour-schemes, and unlike the Autobots there are no differences between releases (I’m quite shocked they didn’t remove the green light-piping and canopies for a more boring smokey grey).  We present them here under their European names first, and US names second.

Axelscorch

 

Hawk / Eagle Eye

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This was the only Skyscorcher I actually bought at the time of release, the rest were picked up on the after-market a few years later.  Hence the missing toe / rear landing gear, lost somewhere to the mists of time.  It’s the eccentricities of collecting like this that I love, where I’ll happily pay big money for big ticket items, yet completely forget to hunt out a minor piece for a £5 figure.

Hawk is listed as an Infiltrator, which makes him no different to most Decepticons really… He’s  a fun toy, with a simple transformation – the simplest of the bunch – but even then it features a few surprises to make you feel its not just ANOTHER jet-to-robot transformation.  In this respect, these guys do outshine the Axelerators, as the transformations are generally more involved.

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In jet mode, he becomes a Dassault Rafale jet or a Eurofighter Typhoon jet, depending on who you believe, one with great stickers on his wings, and a nice sticker proudly presenting his year of production; 93.  Bless him.

Snipe / Afterburner

 

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I never really noticed until now quite how plain (should that be plane? ho-ho!) he looks in robot mode, it’s certainly a sharp contrast to his alt. mode.  At least his weapon compliments his European name of Snipe, and it makes you wonder if Eagle Eye was originally intended for this guy, as it certainly would have made more sense, but then again his function is Technicians Master rather than long-range offense of other such.  His transformation is much more than meets the eye (knocking them out of the park today), and I think anyone who has experienced the basic Beast Wars assortment variety of transforming present in Machine Wars would be very surprised by the involvement required for this sub-line.

 

 

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In alt. mode, he really shines, with great decals and paintwork throughout destracting from an otherwise generic blue jet (which are admittedly way more common in Transformers than real-life), and a gnatty revised Con logo right in the centre of the fuselage.  His tail-fin logo is also really great in a naff nineties sort of way, I can imagine it being tattooed on Will Ferrel in Blades of Glory.  He transforms into a Lockheed F-104G Starfighter jet.
Terradive

 

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Hooray!  A name that is consistent amoungst all territories!  Although as a fun-fact, it’s worth mentioning that his working title was Terraswoop.  This guy is easily my favourite of the bunch, even though his transformation is less involved than the others (but still would feel perfectly suited on a bigger toy), a transformation which gives him a very unique silhouette in the shoulders, which is needed, as the colour scheme on the robot mode needs something to help it pop.  It’s worth noting the under-wing engines become the lower legs of the robot, another factor contributing to his somewhat unique look.

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It’s his alt. mode that makes this guy stand out so much, it’s not like the Ling-Temco-Vought A-7E Corsair II jet is a favourite of mine, with it’s rounded features massively different from the typical style of fighter-jet we usually get in Transformers, making it look more like a transporter of some kind.  Looks can be deceptive, as a bit of research shows it is a fighter jet in service from Vietnam through Desert Storm, with it’s heavy emphasis on radar and accuracy, and it’s under-cockpit air-intake giving it it’s distinct look.  The plane mode on the real-world fighter jet isn’t quite as fat as the way the toy presents it, but I think that helps give this toy an identity.

 

Tornado / Windrazor

 

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Saving the leader until last, a grey Decepticon jet with blue parts and red trimming… hmmm, where have we seen that before.  He doesn’t look to offer much in the way different to a lot of other jet robots, but actually – once again – his transformation is remarkably involved, needing a few more twist and turns than expected.  His profile describes him as an evil genius, but how sad we never get to see that in any of his comic-book appearances.

 

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As a F-16 Fighting Falcon, he definitely wanders back into the more recognisable sort of fighter jet, although his single tailfin does differentiate him from the F15 Eagle of Starscream and company.  Even if his bad tattoo flash on his tailfin might be more at home on an Eagle.  Or on Eagle Eye.  Honestly, their names seem very interchangeable for the most part, and this guys working title of Whirlwind could easily apply to all of them.

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Overall, I’m a big fan of these toys, especially their transformations and Terradive in particular is a stand-out figure.  I can’t help feeling that they look less visually appealing than the Axelerators, and for the time, the colour-schemes are very subdued – although paint-apps and stickers do attempt to give them more personality.

 

Mostly, my favourite thing about these guys are their uniform head-sculpts, which manage to have a lot of sinister personality considering they have no real faces so to speak.  Nowhere are these heads better presented then on their US box artwork (Sadly, it’s really hard to find the Euro artwork, which wasn’t printed in the otherwise amazing Transformers Legacy artwork book), and I’m pleased to say over on my personal blog I’m sharing some exclusive paperwork from the Hasbro offices, showing the work in progress in developing that artwork.  Most interesting are the notes on Snipe, where a new head and leg have been re-drawn and stuck over the original sheets.  Check it out here on my blog.

 

PW1

Just a sample.

 

They have never been re-released or reissued outside of their Euro 1.5 / G2 origins, nor have they been recoloured, although, they too came close with Takara’s planned Block Town line, where it’s presumed they would have adopted the names of Hawking, Snipe, Terradive and Sky Tornado, respectively, as their original colours would have been called had they been released in 1993.  It’s of note, that these guys would have all jumped faction to Autobots for the Block Town release.  Sadly, as they never got released, I will have to resort to customs one day, but without stickers and tampo, I can’t see them working as well.

 

blocktownterra

He’s not fat, he’s big-boned.

 

Despite their awesomeness, these are not big collectors pieces and are excuse the pun, under the radar for a lot of collectors (ho-ho), despite recent fiction appearances in the Regeneration comic series – in fact the best part of that series was probably all the cameos by obscure latter-day G1 / G2 characters.  There have been no homages or re-imaginings of these characters at all, in twenty years… no Fun Publishing toys, no e-hobby exclusives… nothing.  A shocker.

 

They can still be picked up relatively cheap, and while I get most modern collectors have drifted toward Masterpiece and Combiner Wars, I implore you to at least pick up one of these toys and give them a look, and remind yourself what simple fun these toys used to be.

 

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G1_Rapido_cardart

G2 USA box-art

 

The Axelerators are a curious bunch.  Released in Europe in early 1993, they – and their Decepticon counterparts The Skyscorchers – were the first Transformers toys to include the new G2 style faction logos, even though this pre-dated Generation 2 itself by a few months.  Meaning that technically, the G2 logos predate G2 itself, and are just revised versions of the Autobot and Decepticon logos, presumably in an attempt to look a bit cooler to kids in the early 90s.

 

G2-art_RapidoUK

G1 EURO box-art

 

They were of course released very soon after that in the US, with full Generation Two branded packaging, and new artwork (which featured in the Legacy artbook at the cost of the European artwork – a shame) for the card-backs, g2 logo botalthough their case assortment lost the cool and interesting “Axelerators” and replaced it with the much more generic “Small Aubobot Cars”.  The only changes to the toys themselves for US release were the clear pink windshield and light-piping eye plastic giving way to a much less interesting clear grey plastic.  For me, the pink plastic firmly identify these as G2 era and my OCD would not sit right having a mixed set, so I had to re-purchase Rapido.  Such a shame that the US versions lost this effect, but even with smokey grey plastic this was the first time a Transformer featured light-piping in the US, having skipped most of the Euro 1.5 who would only see release in the UK in 1996, as part of the Machine Wars subline.

 

Axelscorch

European Axelerators with Decepticon equivalents.

 

They are a lovely, unique set of Transformers that have seen little in the way of affection or recognition, repaints or even name re-purposing, and that – to me – is a real shame.

 

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US versions – smokey windshields.

Let’s take a look at them:

 

Rapido

 

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Let’s start with the boss of the bunch, and also the most recognisable character from the team.  Platoon Commander Rapido (known as Sirius in Italy) has seen a bit more attention than the rest of the bunch, largely due to a 2010 Botcon appearance thanks to Fun Publications, wherein he had a very cool Spanish language profile.  He also appeared alongside some of the more obscure latter day G1 characters in Furman / Wildman et al’s Regeneration One series for IDW, giving him an honest to god G1 appearance.  Rapido has also seen his name repurposed of sorts for the Japanese release of PowerCore Combiners series.

He has a great head-sculpt, but sadly, his bonnet / hood is so large, you just get the top of his head peaking out like Wilfred in the Beano.  Rapido deserves better.  Like all of the Axelerators, his faction sticker is oddly coloured, oddly cut, and prone to fading.  For the sake of accuracy I present them as factory standard here, but they really could do with G2 Repro-labels adorning them.

 

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The toy of Rapido features a simple, quick and fun transformation, he is unique in his team in that he has a rear engine configuration, but like all of the Axelerators, he retains the engine to gun play feature.  Sort of a PowerTarget-Master if you like, but on a budget.

 

Skram

 

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Other than a few token comic cameos, and an obscure reference I don’t fully understand, Skram has gone largely unloved.  It’s a shame, because anyone with the function of Crack patrol deserves to be loved.  Or arrested.  Skram is alternatively known as Smash or Mercury in various parts of Europe.  Skram has a great head sculpt.

 

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Skram is a heavily modified Corvette Stingray, and every now and then you do see someone crazy enough to take a C3 Corvette cut the hood away and stick a massive great engine block through it.  Not much to write home about, his transformation is perfectly functional and FUN!  Fun is a large part of these guys, as well as crazy colour-schemes.

 

Hotrider / Turbofire

 

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Released as Turbofire in the US, this is one of those rare occasions when I tend to go by that name rather than the first European release.  I’m not sure why, I just think I was first introduced to the character as Turbofire thanks to the old and long out of print Antarctic Press Cybertronian Recognition Guides.  His function lists him as Back-up or Supplies and Support, so basically he’s the office bitch and errand boy, the down-side of being a pick-up truck I daresay.  His Italian name is  Astro, but whatever you call him he has been sadly under-used in fiction.

 

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Some great apps and stickers make the alt. mode really pop, when it could have been just another pick-up truck.  I’ve always been sad we didn’t see the CHUG Kup mold used for this guy, but as it was used for Electro, it’s probably best we didn’t get it.

 

Windbreaker / Zap

 

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Named after the second Spinal Tap album, it’s often been rumoured that his naming was due to the Windcharger trademark being unavailable, this certainly tallies with his unique for the team transformation, where the hood DOES NOT become the robot chest, instead splitting down the middle as part of the robot shoulders.  Whatever the reason, it led to him having one of the funniest Transformers names of all time.  He function lists him as an Advance Intelligence Scout, and he has an amazing head-sculpt that almost makes him look like a Basic -class Beast Wars toy.  Windcharger has a naming problem, picking a different name for almost every territory, going by the names Zap, Folgor, and Rush around various parts of Europe.  In Japan, he goes by the name Carzap, despite never having a release… we’ll come to that in a minute.

 

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His alt. mode becomes a Chevrolet Camaro Z28, which, for the time, means it’s exactly the same car underneath the body work as the Fourth Gen Pontiac Firebird, which again keeps in line with the Windcharger theory.

 

G1ZapWindbreaker_boxart (1)

 

As I mentioned earlier, none of these toys have ever been reissued or recoloured, although they very nearly did, as part of Takara’s planned Block Town range (mixing Lego style building blocks with vehicle toys), as Japan never actually saw the release of these in their original colours.  3 out of 4 Block Town figures have been seen, though the pictures are not great.  Gang molding means we can deduce the colours of the fourth figure (if you look, you’ll notice that Windbreaker and Skram have inverted colour-schemes, as do Rapido and Turbofire – gang-molding means two figures are part of the same factory sprue, halving the amount of mold sprues needed to make four figures from 16 down to 8).

 

Carzap

Crappy pic, like I said.

 

Amazingly, we did actually get a Block-Town Carzap release – one of the most obscure tributes ever – in the 2015 TFCC Subscription Club 3.0.  This is EXACTLY the sort of figure I want to see from a Sub service, and for me this alone justified the entire existence of the Sub service (and they give us obscure Action Master figures like Treadshot).  The 2015 Carzap was a retool of the Generations Bumblebee / Nightbeat mold with a new head, and amazingly included a small Kreo set with a fuel pump and a totally exclusive G B Blackrock minifigure.  How amazingly cool is that?

 

Carzap

 

Although this does lead me to a complaint:  half finished sets.  It’s amazing that we got a Rapido and a Carzap from Botcon, but how much better would it be to complete the set with a new Turbofire and Skram, and re-use that Carzap head to make a proper Windbreaker figure.  Then finish of the Block Town homages.  As much as I love the coolness of the Fun Pub / TFCC offerings, I feel we always start a new series before we finish the last, and with them rumoured to be losing their license I feel we have 1/4 of the Laser Rods with Electro, 2/4 of the Axelerators but with mixed colour schemes, and 1/4 of the Turbomasters with Scorch all on his own.

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So to date, there is no way of getting an updated version of the Axelerators, and that sucks.  but do you know what doesn’t suck?  You can get these guys for less than £10 each, fairly easily.  So, you know, go to!  Then you can decide on their names for yourself.

 

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Just because Hasbro and Fun Pub can’t give us updates of these toys, doesn’t mean no-one will.  Last TFCon convention, Fans Project (the other FP) teased their version of these; The Speed Team.  Teaser art was shown, and I have heard some interesting things about functionality and play patterns, and I hope these bear fruit when the toys are eventually released, and when they are, you can bet Kapow Toys will stock them!

 

speedteam

 

-CZH / Ceno Kibble / Sid

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